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Curriculum The Economics of Gambling

The Economics of Gambling

Why people gamble and who profits: the house edge, the gambler's fallacy, state lotteries, casinos in Goa and Sikkim, horse racing, the Public Gambling Act, skill versus chance, the 28% GST on online gaming, the 2025 ban on real-money games, problem gambling and a recap.

  1. The House Always Wins: The House Edge How casinos and betting operators build a mathematical edge into every game so they profit over many bets, and why expected value is negative for players. 📄 Read-aloud
  2. Why People Gamble: Behavioural Economics Why people gamble despite negative expected value, including the gambler's fallacy, near-misses, overweighting small probabilities and the thrill of risk. 📄 Read-aloud
  3. State Lotteries in India How some Indian states like Kerala, Punjab and Sikkim run lotteries to raise revenue, why lotteries are called a regressive tax, and the Lotteries (Regulation) Act of 1998. 📄 Read-aloud
  4. Casinos in Goa and Sikkim How Goa, Sikkim and Daman allow casinos, the economics of Goa's floating casinos on the Mandovi river, and debates over tourism versus social harm. 📄 Read-aloud
  5. Horse Racing: A Game of Skill? How betting on horse races is legal in India because the Supreme Court held in 1996 that it is a game of skill, and how tote betting works at race clubs. 📄 Read-aloud
  6. India's Gambling Laws How the colonial-era Public Gambling Act of 1867 still shapes India's gambling laws, why gambling is a state subject, and the resulting patchwork of rules. 📄 Read-aloud
  7. The Economics of Gambling: Checkpoint 1 Quick checkpoint - five questions on the house edge, psychology, lotteries, casinos and horse racing. 5 questions
  8. Skill Versus Chance How Indian courts separate games of skill like rummy from games of chance, the 1968 Satyanarayana judgment, and why this line mattered for online gaming firms. 📄 Read-aloud
  9. The 28% GST on Online Gaming How the GST Council in 2023 imposed 28% GST on the full value of bets in online gaming, casinos and racing, and the effect on companies and tax demands. 📄 Read-aloud
  10. The 2025 Ban on Real-Money Games How the Promotion and Regulation of Online Gaming Act of 2025 banned real-money online games in India, promoted e-sports, and hit fantasy and rummy companies. 📄 Read-aloud
  11. Problem Gambling and Its Costs How gambling addiction harms individuals and families, the social costs of debt, crime and mental health, and policy tools like self-exclusion and deposit limits. 📄 Read-aloud
  12. Gambling Around the World How other countries handle gambling, from Macau's casino economy and the UK's licensed betting to US sports betting legalisation in 2018, and lessons for India. 📄 Read-aloud
  13. Gambling and the Economy: Recap How gambling works as a business, how India regulates it, and a recap of the module. 📄 Read-aloud

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